I headed to my office annoyed, angry and pissed off. A couple of days later, one of my crew from Two Hours in the Dark approached me and asked me, "If you had to redesign a new, more hardcore Pinhead-what would you do?"
"But, I wouldn't; it's perfect..."
He interrupted. "But if you had to, gun-at-your-wife's-head type of thing...what would you do?"
I thought about it, and then the reality of the situation hit me. If I didn't redesign it, someone out there probably would. And even though I have been involved with HELLRAISER since 1993, it's no guarantee I would be invited back for the possible remake. Here was talk of French directors and, hey, that probably means French makeup FX designers, right?
I figured, I'm damned if I do and damned if I don't, I may as well at least try to create something, throw my version out there to see if it sticks. At the very least, it might end up on YouTube and people would know that I tried. Maybe tried and failed, but at least tried. So we embarked on "Project Angel: Recreating an Icon."
My design idea was to create something that still felt like Pinhead but that stepped away from the "order" of the original design, something that was more painful, more chaotic. Several times over the years, Clive has approached me on various Hellraiser sets and commented that the makeup looked very "clean" and that it had lost some of "the decay, the filth." I decided to amp up the dirtiness of Pinhead's visage, make it more self-inflicted, bloodier and more brutal.
I still wanted to use pins, and so I set about creating new versions: square-shafted pins/nails with square heads, very rusted and almost handmade, like miniature railroad spikes. Then I roughed out the sculpt on a bust of Mike Regan (one of my crew), basically a layer of clay all over with a crisscross of intersecting gashes that were deep. Very deep.
He also added that, despite this new project, he's unsure of the status of this design in the new Hellraiser remake.
to read the rest of what Turncliffe had to say on this new project.